Dynamic icon picker and started item creation prompt

This commit is contained in:
BinarySandia04 2024-09-12 23:55:22 +02:00
parent 22d093febc
commit f22be8d6f2
20 changed files with 25583 additions and 102 deletions

2
build.sh Executable file
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@ -0,0 +1,2 @@
#!/bin/bash
node prebuild.js

24772
client/public/data/icons.json Normal file

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@ -12,31 +12,38 @@ const emitter = useEmitter();
import { DisplayToast, SetEmitter } from './services/Dragonroll'
import { ImportModule, GetModulesToLoad } from './services/Modules'
import { CreateWindow } from './services/Windows';
import { FetchVanillaResources } from './services/Resources';
console.clear();
console.log("%cLoaded!!!", "color: #22ff22; font-size: 24px");
LoadUser();
SetEmitter(emitter);
async function preloadModules(){
if(GetUser()){
CreateWindow('main_menu');
// DisplayToast('green', 'Logged in successfully as ' + GetUser().username + '!', 3000)
} else CreateWindow('login');
const modules = GetModulesToLoad();
let moduleLoads = [];
modules.forEach(moduleName => {
moduleLoads.push(ImportModule(moduleName));
});
await Promise.all(moduleLoads);
await FetchVanillaResources();
DisplayToast('aqua', 'All modules loaded successfully');
}
onMounted(() => {
async function preloadModules(){
const modules = GetModulesToLoad();
let moduleLoads = [];
modules.forEach(moduleName => {
moduleLoads.push(ImportModule(moduleName));
});
await Promise.all(moduleLoads);
DisplayToast('aqua', 'All modules loaded successfully');
if(GetUser()){
CreateWindow('main_menu');
DisplayToast('green', 'Logged in successfully as ' + GetUser().username + '!', 3000)
return;
}
CreateWindow('login');
}
preloadModules();
})

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@ -53,6 +53,13 @@
--c-gradient-col-3: #0CF25D;
--c-golden-border: #AA9E89aa;
--color-common: var(--color-text);
--color-uncommon: #27AE60;
--color-rare: #3a7eac;
--color-very-rare: #b43876;
--color-legendary: #f1a90f;
--color-artifact: #c73e43;
}
/* semantic color variables for this project */

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@ -202,5 +202,47 @@ button:active {
.text-icon {
height: 18px;
width: 18px;
margin-right: 5px;
margin-bottom: -4px;
}
.invert {
filter: invert(0.9);
}
.main-container {
width: 100%;
height: 100%;
display: flex;
flex-direction: column;
}
.row {
width: 100%;
display: flex;
}
span.important {
font-family: NodestoCapsCondensed;
font-size: 24px;
line-height: 32px;
}
span.common {
color: var(--color-common);
}
span.uncommon {
color: var(--color-uncommon);
}
span.rare {
color: var(--color-rare);
}
span.very-rare {
color: var(--color-very-rare);
}
span.legendary {
color: var(--color-legendary);
}
span.artifact {
color: var(--color-artifact);
}

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@ -8,7 +8,7 @@ let cursorY = 0;
let arrowIcon = "icons/iconoir/regular/nav-arrow-right.svg";
function ShowContextMenu(){
function Show(){
let contextMenu = document.getElementById('context-menu');
contextMenu.style.display = "flex";
contextMenu.style.top = (cursorY + margin) + "px";
@ -29,7 +29,7 @@ function PopulateContext(val){
contextMenuElement.addEventListener("click", element.action);
let spanInfo = document.createElement('span');
spanInfo.innerText = element.name;
spanInfo.innerHTML = element.name;
contextMenuElement.appendChild(spanInfo);
if(element.context){
@ -76,12 +76,12 @@ function AddContextMenu(element, val){
element.addEventListener('contextmenu', (e) => {
e.preventDefault();
PopulateContextMenu(val);
ShowContextMenu();
Show();
});
}
function UpdateVisibility(){
let contextMenu = document.getElementById('context-menu');
let element = document.elementFromPoint(cursorX, cursorY);
@ -107,6 +107,11 @@ function SetupContextMenu(){
document.addEventListener('mousedown', UpdateVisibility);
}
function ShowContextMenu(val){
PopulateContextMenu(val);
Show();
}
export {
SetupContextMenu,
AddContextMenu,

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@ -0,0 +1,20 @@
let icons = [];
async function GetJson(url){
let obj = await (await fetch(url)).json();
return obj;
}
async function FetchVanillaResources(){
icons = (await GetJson('/data/icons.json')).files;
}
function GetIcons(){
return icons;
}
export {
FetchVanillaResources,
GetIcons,
};

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@ -8,7 +8,7 @@ const defValues = {
'test': {
id: "example",
title: "Example",
close: true
close: () => ClearWindow('example')
},
'login': {
id: 'login',
@ -28,17 +28,17 @@ const defValues = {
'welcome': {
id: 'welcome',
title: "Welcome",
close: true
close: () => ClearWindow('welcome')
},
'edit_profile': {
id: 'edit_profile',
title: "Edit Profile",
close: true
close: () => ClearWindow('edit_profile')
},
'account_settings': {
id: 'account_settings',
title: "Dragonroll settings",
close: true
close: () => ClearWindow('account_settings')
},
'campaign_list': {
id: 'campaign_list',
@ -52,13 +52,13 @@ const defValues = {
id: 'new_campaign',
title: 'Create campaign',
parent: 'campaign_list',
close: true
close: () => ClearWindow('new_campaign')
},
'join_campaign': {
id: 'join_campaign',
title: 'Join campaign',
parent: 'campaign_list',
close: true
close: () => ClearWindow('join_campaign')
},
'campaign_preview': {
id: 'campaign_preview',
@ -72,57 +72,57 @@ const defValues = {
'chat': {
id: 'chat',
title: 'Chat',
close: true
close: () => ClearWindow('chat')
},
'dice_menu': {
id: 'dice_menu',
title: 'Dice roll',
close: true
close: () => ClearWindow('dice_menu')
},
'map_buttons': {
id: 'map_buttons',
title: '',
close: true
close: () => ClearWindow('map_buttons')
},
'environment': {
id: 'environment',
title: 'Edit environment',
close: true
close: () => ClearWindow('environment')
},
'system_selector': {
id: 'system-selector',
title: "Select a game system",
close: true
close: () => ClearWindow('system-selector')
},
'map_window': {
id: 'map_window',
title: 'Maps',
close: true
close: () => ClearWindow('map_window')
},
'combat_window': {
id: 'combat_window',
title: "Combat",
close: true
close: () => ClearWindow('combat_window')
},
'entity_window': {
id: 'entity_window',
title: "Entities",
close: true
close: () => ClearWindow('entity_window')
},
'characters_window': {
id: 'characters_window',
title: "Characters",
close: true
close: () => ClearWindow('characters_window')
},
'compendium_window': {
id: 'compendium_window',
title: "Compendium",
close: true
close: () => ClearWindow('compendium_window')
},
'character_sheet': {
id: 'character_sheet',
title: 'Character Sheet',
close: "true"
close: () => ClearWindow('character_sheet')
},
'book_anvil_window': {
id: 'book_anvil_window',
@ -132,6 +132,15 @@ const defValues = {
CreateWindow('main_menu');
}
},
'icon_selector': {
id: 'icon-selector',
title: "Select an Icon",
},
'database': {
id: 'database',
title: "Database",
close: () => ClearWindow('database')
}
}
const reload = ref(0);
@ -366,6 +375,11 @@ function GetWindowWithId(id){
}
}
function CallWindow(id, callableName, arg){
let win = GetWindowWithId(id);
win[callableName](arg);
}
function SaveWindowPos(data){
let win = GetWindowWithId(data.id);
if(win === undefined) return;
@ -394,6 +408,7 @@ export {
ClearWindows,
CreateWindow,
CreateChildWindow,
CallWindow,
GetWindowWithId,
SaveWindowPos,
GetPosition,

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@ -5,14 +5,20 @@ import IconButton from '../partials/game/IconButton.vue';
import { AddSound } from '../../services/Sound';
import TileMap from './TileMap.vue';
import { DisplayCampaign, GetCampaign, GetClient } from '../../services/Dragonroll';
import { ClearAll, CreateWindow } from '../../services/Windows';
import { ClearAll, ClearWindow, CreateWindow } from '../../services/Windows';
const game = ref(null);
const in_game = InGameRef();
const is_dm = ref(false);
function OpenCampaignPreview(){
CreateWindow('campaign_preview', {campaign: GetCampaign(), style: 'compact', hide_start: true, back: undefined, close: true});
CreateWindow('campaign_preview', {
campaign: GetCampaign(),
style: 'compact',
hide_start: true,
back: undefined,
close: () => ClearWindow('campaign_preview')
});
}
function OpenChat(){
@ -47,8 +53,8 @@ function OpenCharactersWindow(){
CreateWindow('characters_window');
}
function OpenCompendiumWindow(){
CreateWindow('compendium_window');
function OpenDatabaseWindow(){
CreateWindow('database');
}
watch(game, () => {
@ -83,7 +89,7 @@ watch(game, () => {
<div class="horizontal-button">
<IconButton icon="icons/iconoir/regular/group.svg" :action="OpenCharactersWindow"></IconButton>
<IconButton icon="icons/iconoir/regular/bookmark-book.svg" :action="OpenCompendiumWindow"></IconButton>
<IconButton icon="icons/iconoir/regular/bookmark-book.svg" :action="OpenDatabaseWindow"></IconButton>
<IconButton icon="icons/iconoir/regular/chat-bubble.svg" :action="OpenChat"></IconButton>
</div>

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@ -29,6 +29,8 @@ import CharacterSheet from '../windows/game/dnd-5e/CharacterSheet.vue'
import WelcomeWindow from '../windows/WelcomeWindow.vue'
import CompendiumWindow from '../windows/CompendiumWindow.vue'
import BookAnvilWindow from '../windows/BookAnvilWindow.vue'
import IconSelectorWindow from '../windows/selectors/IconSelectorWindow.vue'
import DatabaseWindow from '../windows/game/DatabaseWindow.vue'
// Gestionem ventanas
@ -58,13 +60,16 @@ let WindowMap = {
characters_window: CharactersWindow,
compendium_window: CompendiumWindow,
book_anvil_window: BookAnvilWindow,
icon_selector: IconSelectorWindow,
database: DatabaseWindow
};
async function InjectSystemWindows(system){
// Hack
let systemWidows = {
character_sheet: (await import(`../windows/game/${system}/CharacterSheet.vue`)).default,
concept_sheet: (await import(`../windows/game/${system}/ConceptSheet.vue`)).default
item_sheet: (await import(`../windows/game/${system}/ItemSheet.vue`)).default,
create_item_prompt: (await import(`../windows/game/${system}/CreateItemPrompt.vue`)).default,
};
WindowMap = {...WindowMap, ...systemWidows};

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@ -0,0 +1,49 @@
<script setup>
import { onMounted, ref, getCurrentInstance, defineExpose } from 'vue';
import { ClearWindow, CreateChildWindow } from '../../services/Windows';
const image = ref(null);
const props = defineProps(['window']);
const uuid = getCurrentInstance().uid;
const icon = ref(null);
function SelectIcon(){
CreateChildWindow(props.window, 'icon_selector', {
id: 'icon-selector-' + uuid,
done: (res) => {
icon.value = res;
console.log(res);
image.value.src = res.selected.path;
ClearWindow('icon-selector-' + uuid);
},
close: () => {
ClearWindow('icon-selector-' + uuid);
}
})
}
defineExpose({
icon
});
</script>
<template>
<div class="icon-selector">
<img ref="image" src="icons/sundries/books/book-red-exclamation.webp" v-on:click.prevent="SelectIcon">
</div>
</template>
<style scoped lang="scss">
.icon-selector {
img {
border: 1px solid var(--color-border);
width: 64px;
height: 64px;
}
}
</style>

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@ -18,12 +18,17 @@ const hasBack = ref(false);
const def = ref(true);
const resizable = ref(false);
let closeAction;
let backFunction;
function setupHandle() {
let win = GetWindowWithId(id);
if(win.title) title.value = win.title;
if(win.close) close.value = true;
if(win.close){
close.value = true;
closeAction = win.close;
}
if(win.back) {
hasBack.value = true;
backFunction = win.back;
@ -46,7 +51,8 @@ function CloseButton(){
const audio = new Audio('/sounds/close.wav');
audio.type = "audio/wav"
audio.play();
ClearWindow(id)
if(typeof closeAction === 'function') closeAction();
// ClearWindow(id)
}
onMounted(() => {

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@ -4,10 +4,12 @@ import WindowHandle from '@/views/partials/WindowHandle.vue';
import { onMounted, ref } from 'vue';
import { SetupHandle, SetSize, ResetPosition } from '@/services/Windows';
import { SetMinSize, SetMaxSize, SetResizable } from '../../services/Windows';
import IconSelector from '../partials/IconSelector.vue';
const props = defineProps(['data']);
const data = props.data;
const handle = ref(null);
const bookIcon = ref(null);
let id = data.id;
@ -28,6 +30,7 @@ onMounted(() => {
<div class="book-anvil-container">
<div class="book-anvil-header">
<IconSelector :window="id" ref="bookIcon"></IconSelector>
<img class="img-selector"> <!-- TODO: Canviar això per un component ben fet -->
<div class="book-info">
<h1>New book</h1>
@ -39,10 +42,6 @@ onMounted(() => {
<style scoped>
.img-selector {
width: 72px;
height: 72px;
}
.book-anvil-header {
display: flex;

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@ -0,0 +1,82 @@
<script setup>
import WindowHandle from '@/views/partials/WindowHandle.vue';
import { onMounted, ref } from 'vue';
import { ClearWindow, CreateWindow, ResetPosition, SetSize, SetupHandle } from '../../../services/Windows';
import IconButton from '@/views/partials/game/IconButton.vue'
const handle = ref(null);
const props = defineProps(['data']);
const data = props.data;
let id = data.id;
onMounted(() => {
SetupHandle(id, handle);
SetSize(id, {width: 700, height: 800});
ResetPosition(id, "center");
});
function OpenCreateItemPrompt(){
CreateWindow('create_item_prompt', {id: 'create_item_prompt', title: 'Create Item', close: () => ClearWindow('create_item_prompt')})
}
</script>
<template>
<div class="window-wrapper" :id="'window-wrapper-' + id">
<WindowHandle :window="id" ref="handle"></WindowHandle>
<div class="main-container">
<div class="row">
<div class="toggler">Items</div>
<div class="toggler">Spells</div>
<div class="toggler">Features</div>
</div>
</div>
<div class="fixed-bottom-buttons">
<IconButton icon="icons/iconoir/regular/plus.svg" :action="OpenCreateItemPrompt"></IconButton>
</div>
</div>
</template>
<style scoped>
.toggler {
flex-grow: 1;
font-weight: bold;
padding: 10px;
font-size: 16px;
color: #9c9c9c;
border-left: 1px solid var(--color-border);
border-bottom: 1px solid var(--color-border);
border-top: 1px solid var(--color-border);
transition: color 1s;
&:first-child {
border-left: none;
}
&.active {
color: var(--color-text);
}
}
.fixed-bottom-buttons {
position: absolute;
bottom: 10px;
right: 10px;
z-index: 2;
display: flex;
}
.window-wrapper {
display: flex;
align-items: center;
user-select: none;
}
</style>

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@ -1,48 +0,0 @@
<script setup>
import WindowHandle from '@/views/partials/WindowHandle.vue';
import { onMounted, ref } from 'vue';
import { SetupHandle, SetSize, ResetPosition } from '@/services/Windows';
const props = defineProps(['data']);
const data = props.data;
const handle = ref(null);
let id = data.id;
onMounted(() => {
SetupHandle(id, handle);
SetSize(id, {width: 700, height: 850});
ResetPosition(id, "center");
});
</script>
<template>
<div class="window-wrapper" :id="'window-wrapper-' + id">
<WindowHandle :window="id" ref="handle" handleHeight="105px" custom="true" class="character-sheet-handle"></WindowHandle>
</div>
</template>
<style scoped lang="scss">
@mixin shadow {
-moz-box-shadow: 0px 0px 10px -1px rgba(0,0,0,0.25);
box-shadow: 0px 0px 10px -1px rgba(0,0,0,0.25);
}
@mixin panel {
@include shadow();
background-color: #1B1B1B;
border: 1px solid var(--color-border);
}
.window-wrapper {
display: flex;
align-items: center;
border: solid 1px var(--color-golden-border);
user-select: none;
}
</style>

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@ -0,0 +1,154 @@
<script setup>
import WindowHandle from '@/views/partials/WindowHandle.vue';
import { onMounted, ref } from 'vue';
import { SetupHandle, SetSize, ResetPosition } from '@/services/Windows';
import { ClearWindow, CreateWindow } from '../../../../services/Windows';
const props = defineProps(['data']);
const data = props.data;
const handle = ref(null);
let id = data.id;
const radioContainer = ref(null);
onMounted(() => {
SetupHandle(id, handle);
SetSize(id, {width: 250, height: 320});
ResetPosition(id, "center");
});
function ConfirmSelection(){
let selected = radioContainer.value.querySelector('input[name="selector"]:checked');
if(!selected) return;
let value = selected.value;
CreateWindow('item_sheet', {
id: 'item_sheet',
title: 'Edit Item',
item_type: value,
close: () => ClearWindow('item_sheet')
});
ClearWindow(id);
}
</script>
<template>
<div class="window-wrapper" :id="'window-wrapper-' + id">
<WindowHandle :window="id" ref="handle"></WindowHandle>
<div class="main-container">
<div class="radio-container" ref="radioContainer">
<div class="radio-item">
<img class="icon" src="icons/game-icons/000000/lorc/crossed-swords.svg">
<span>Weapon</span>
<input type="radio" name="selector" value="Weapon">
</div>
<div class="radio-item">
<img class="icon" src="icons/game-icons/000000/delapouite/shoulder-armor.svg">
<span>Equipment</span>
<input type="radio" name="selector" value="Equipment">
</div>
<div class="radio-item">
<img class="icon" src="icons/game-icons/000000/lorc/potion-ball.svg">
<span>Consumable</span>
<input type="radio" name="selector" value="Consumable">
</div>
<div class="radio-item">
<img class="icon" src="icons/game-icons/000000/delapouite/backpack.svg">
<span>Container</span>
<input type="radio" name="selector" value="Container">
</div>
<div class="radio-item">
<img class="icon" src="icons/game-icons/000000/lorc/claw-hammer.svg">
<span>Tool</span>
<input type="radio" name="selector" value="Tool">
</div>
</div>
<button class="btn-primary sound-click submit" v-on:click.prevent="ConfirmSelection">
<img class="text-icon invert" src="icons/iconoir/regular/check.svg">
Create new item
</button>
</div>
</div>
</template>
<style scoped lang="scss">
@mixin shadow {
-moz-box-shadow: 0px 0px 10px -1px rgba(0,0,0,0.25);
box-shadow: 0px 0px 10px -1px rgba(0,0,0,0.25);
}
@mixin panel {
@include shadow();
background-color: #1B1B1B;
border: 1px solid var(--color-border);
}
.info {
text-align: left;
font-size: 16px;
width: 100%;
padding: 10px 10px 10px 17px;
}
.window-wrapper {
display: flex;
align-items: center;
user-select: none;
}
.radio-container {
display: flex;
flex-direction: column;
}
.radio-item {
padding: 10px;
display: flex;
align-items: center;
span {
flex-grow: 1;
text-align: left;
font-size: 14px;
}
input[type="radio"]{
width: 20px;
height: 20px;
margin-right: 12px;
}
.icon {
width: 24px;
height: 24px;
margin-right: 10px;
}
border-bottom: 1px solid var(--color-border);
transition: color 1s;
&:first-child {
border-top: 1px solid var(--color-border);
}
&.active {
color: var(--color-text);
}
}
.submit {
margin: 10px;
}
</style>

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@ -0,0 +1,190 @@
<script setup>
import WindowHandle from '@/views/partials/WindowHandle.vue';
import { onMounted, ref } from 'vue';
import { SetupHandle, SetSize, ResetPosition } from '@/services/Windows';
import { CreateWindow } from '../../../../services/Windows';
import IconSelector from '../../../partials/IconSelector.vue';
import { AddContextMenu, HideContextMenu, ShowContextMenu } from '../../../../services/ContextMenu';
const props = defineProps(['data']);
const data = props.data;
const handle = ref(null);
const item_type = ref("");
const rarity = ref(null);
const weaponType = ref(null);
let id = data.id;
onMounted(() => {
SetupHandle(id, handle);
SetSize(id, {width: 500, height: 400});
ResetPosition(id, "center");
item_type.value = data.item_type;
const rarities = [
{name: "",
action: () => { rarity.value.innerHTML = ""; HideContextMenu(); }
},
{name: "<span class='common'>Common</span>",
action: () => { rarity.value.innerHTML = "<span class='important common'>Common</span>"; HideContextMenu(); }
},
{name: "<span class='uncommon'>Uncommon</span>",
action: () => { rarity.value.innerHTML = "<span class='important uncommon'>Uncommon</span>"; HideContextMenu(); }
},
{name: "<span class='rare'>Rare</span>",
action: () => { rarity.value.innerHTML = "<span class='important rare'>Rare</span>"; HideContextMenu(); }
},
{name: "<span class='very-rare'>Very rare</span>",
action: () => { rarity.value.innerHTML = "<span class='important very-rare'>Very rare</span>"; HideContextMenu(); }
},
{name: "<span class='legendary'>Legendary</span>",
action: () => { rarity.value.innerHTML = "<span class='important legendary'>Legendary</span>"; HideContextMenu(); }
},
{name: "<span class='artifact'>Artifact</span>",
action: () => { rarity.value.innerHTML = "<span class='important artifact'>Artifact</span>"; HideContextMenu(); }
}
]
const weapon_types = [
{name: "",
action: () => { weaponType.value.innerHTML = ""; HideContextMenu(); }
},
{name: "Melee",
action: () => { weaponType.value.innerHTML = "<span class='important'>Melee</span>"; HideContextMenu(); }
},
{name: "Ranged",
action: () => { weaponType.value.innerHTML = "<span class='important'>Ranged</span>"; HideContextMenu(); }
},
{name: "Martial Melee",
action: () => { weaponType.value.innerHTML = "<span class='important'>Martial Melee</span>"; HideContextMenu(); }
},
{name: "Martial Ranged",
action: () => { weaponType.value.innerHTML = "<span class='important'>Martial Ranged</span>"; HideContextMenu(); }
},
{name: "Natural",
action: () => { weaponType.value.innerHTML = "<span class='important'>Natural</span>"; HideContextMenu(); }
},
{name: "Improvised",
action: () => { weaponType.value.innerHTML = "<span class='important'>Improvised</span>"; HideContextMenu(); }
},
{name: "Siege Weapon",
action: () => { weaponType.value.innerHTML = "<span class='important'>Siege Weapon</span>"; HideContextMenu(); }
}
]
rarity.value.addEventListener("click", () => {
ShowContextMenu(rarities)
});
AddContextMenu(rarity.value, rarities)
weaponType.value.addEventListener("click", () => {
ShowContextMenu(weapon_types)
});
AddContextMenu(weaponType.value, weapon_types)
weaponType.value.addEventListener("click", () => {
});
});
</script>
<template>
<div class="window-wrapper" :id="'window-wrapper-' + id">
<WindowHandle :window="id" ref="handle"></WindowHandle>
<div class="main-container">
<div class="item-header">
<IconSelector :window="id"></IconSelector>
<div class="header-info">
<h1 contenteditable="true" spellcheck="false">New Item</h1>
<div class="row">
<div class="grow subsection" ref="weaponType"></div>
<div class="grow subsection" ref="rarity"></div>
<!--
<option value="none"><span></span></option>
<option value="common"><span class="common">Common</span></option>
<option value="uncommon"><span class="uncommon">Uncommon</span></option>
<option value="rare"><span class="rare">Rare</span></option>
<option value="very rare"><span class="very-rare">Very Rare</span></option>
<option value="legendary"><span class="legendary">Legendary</span></option>
<option value="artifact"><span class="artifact">Artifact</span></option>-->
</div>
</div>
</div>
</div>
</div>
</template>
<style scoped lang="scss">
@mixin shadow {
-moz-box-shadow: 0px 0px 10px -1px rgba(0,0,0,0.25);
box-shadow: 0px 0px 10px -1px rgba(0,0,0,0.25);
}
@mixin panel {
@include shadow();
background-color: #1B1B1B;
border: 1px solid var(--color-border);
}
.item-header {
display: flex;
width: 100%;
height: 88px;
padding: 10px;
background-color: #1d1d1d;
.book-info {
margin-left: 20px;
}
.header-info {
display: flex;
flex-grow: 1;
flex-direction: column;
h1 {
margin-left: 12px;
font-family: NodestoCapsCondensed;
font-weight: lighter;
font-size: 32px;
line-height: 32px;
text-align: left;
}
}
}
.row {
width: 100%;
}
.grow {
flex-grow: 1;
}
.window-wrapper {
display: flex;
align-items: center;
user-select: none;
}
.subsection {
height: 32px;
display: flex;
align-items: center;
justify-content: center;
&:first-child {
border-right: 1px solid var(--color-border);
}
}
</style>

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<script setup>
import WindowHandle from '@/views/partials/WindowHandle.vue';
import { onMounted, ref } from 'vue';
import { SetMinSize, SetMaxSize, SetResizable, SetupHandle, SetSize, ResetPosition } from '@/services/Windows';
import { CallWindow } from '../../../services/Windows';
import { GetIcons } from '../../../services/Resources';
const props = defineProps(['data']);
const data = props.data;
const handle = ref(null);
const imgContainer = ref(null);
let id = data.id;
let selectedImageElement;
let selectedFile;
onMounted(() => {
SetupHandle(id, handle);
SetSize(id, {width: 310, height: 450});
SetResizable(id, true);
SetMinSize(id, {width: 310, height: 200});
ResetPosition(id, "center");
let images = GetIcons();
let imageObserver = new IntersectionObserver((entries, observer) => {
entries.forEach(function(entry) {
if (entry.isIntersecting) {
var image = entry.target;
image.src = image.dataset.src;
// image.classList.remove("lazy");
imageObserver.unobserve(image);
}
});
});
images.forEach(image => {
let imgElement = document.createElement('img');
imgElement.setAttribute('data-src', image.path);
imgElement.setAttribute('draggable', 'false')
imgElement.classList.add('icon-element');
imgElement.addEventListener('click', (e) => {
if(selectedImageElement) selectedImageElement.classList.remove('selected');
selectedImageElement = imgElement;
selectedFile = image;
imgElement.classList.add('selected');
});
imageObserver.observe(imgElement);
imgContainer.value.appendChild(imgElement);
});
});
function ConfirmSelection(){
CallWindow(id, 'done', {
selected: selectedFile
})
}
</script>
<template>
<div class="window-wrapper" :id="'window-wrapper-' + id">
<WindowHandle :window="id" ref="handle"></WindowHandle>
<div class="content">
<div class="images-container" ref="imgContainer">
</div>
<div class="footer">
<button class="btn-primary sound-click" v-on:click.prevent="ConfirmSelection">Select</button>
</div>
</div>
</div>
</template>
<style lang="scss">
.icon-element {
width: 50px;
height: 50px;
margin-bottom: -7px;
margin-left: 1px;
&.selected {
border: 1px solid rgb(43, 188, 255);
}
}
</style>
<style lang="scss" scoped>
.images-container {
flex-grow: 1;
overflow-y: auto;
}
.content {
width: 100%;
height: calc(100% - 24px);
display: flex;
flex-direction: column;
}
.footer {
width: 100%;
}
.window-wrapper {
display: flex;
align-items: center;
user-select: none;
}
</style>

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@ -1 +1,11 @@
{}
{
"name": "dragonroll",
"version": "1.0.0",
"description": "Vtt",
"main": "prebuild.js",
"scripts": {
"test": "echo \"Error: no test specified\" && exit 1"
},
"author": "Aran Roig",
"license": "ISC"
}

40
prebuild.js Executable file
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const fs = require('fs');
const path = require('path');
const folderPaths = [
'./client/public/icons/weapons',
'./client/public/icons/equipment',
'./client/public/icons/consumables',
'./client/public/icons/magic',
'./client/public/icons/skills',
'./client/public/icons/sundries',
'./client/public/icons/tools',
'./client/public/icons/commodities',
'./client/public/icons/containers',
'./client/public/icons/creatures',
'./client/public/icons/environment',
];
const outputPath = 'client/public/data/icons.json'
let result = [];
let iconCount = 0;
for(let i = 0; i < folderPaths.length; i++){
const files = fs.readdirSync(folderPaths[i], { recursive: true });
for(let j = 0; j < files.length; j++){
let absPath = folderPaths[i] + "/" + files[j]
if(fs.lstatSync(absPath).isFile()){
result.push({
path: absPath.replace(/^(\.\/client\/public\/)/,""),
name: path.parse(absPath).name
});
iconCount++;
}
}
};
fs.writeFileSync(outputPath, JSON.stringify({files: result}, null, 2));
console.log('File list generated successfully!');
console.log("Generated " + iconCount + " icons");