This commit is contained in:
372
frontend/app/components/PlotCanvas.vue
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372
frontend/app/components/PlotCanvas.vue
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<script setup lang="ts">
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/* The graphing calculator's plane: one canvas painted with a labelled grid
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and any number of y = f(x) curves, each evaluated once per pixel column.
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Drag to move the plane, the wheel to zoom — anchored at the cursor, the
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way the link map does it — the buttons to zoom from the middle, and a
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double-click to return to the default view. A curve breaks where the
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numbers break (NaN, ±∞) or where it jumps the canvas between two
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pixels: tan(x) keeps its gaps rather than a false connecting line.
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Grid, axes and labels follow the site theme, accent included. */
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import type { PlotFunction } from '~/utils/plot-expression'
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export interface PlotSeries {
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id: number
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color: string
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visible: boolean
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fn: PlotFunction | null
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}
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const props = defineProps<{ series: PlotSeries[] }>()
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const wrapEl = ref<HTMLElement | null>(null)
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const canvasEl = ref<HTMLCanvasElement | null>(null)
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const cursor = ref<'grab' | 'grabbing'>('grab')
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const readout = ref('')
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const { t } = useI18n()
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/* the view: the world point at the canvas's centre, and how many pixels one
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unit spans. Plain mutable state — it moves with every pan and zoom. */
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const view = { cx: 0, cy: 0, scale: 64 }
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const DEFAULT_SCALE = 64
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const MIN_SCALE = 1e-7
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const MAX_SCALE = 1e9
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let width = 0
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let height = 0
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let dpr = 1
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const toScreenX = (x: number) => (x - view.cx) * view.scale + width / 2
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const toScreenY = (y: number) => height / 2 - (y - view.cy) * view.scale
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const toWorldX = (px: number) => (px - width / 2) / view.scale + view.cx
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const toWorldY = (py: number) => (height / 2 - py) / view.scale + view.cy
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/* canvas inks follow the site theme, including accent switches */
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const colors = {
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gridMinor: '#e2e6ef',
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gridMajor: '#cfd5e3',
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axis: '#8a93a8',
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tick: '#8a93a8',
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}
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function readColors() {
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const cs = getComputedStyle(document.documentElement)
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const at = (name: string, fallback: string) => cs.getPropertyValue(name).trim() || fallback
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colors.gridMinor = at('--border', colors.gridMinor)
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colors.gridMajor = at('--border-strong', colors.gridMajor)
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colors.axis = at('--faint', colors.axis)
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colors.tick = at('--faint', colors.tick)
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}
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/* the spacing between labelled lines: a 1/2/5 × 10ⁿ step wide enough for
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about 80 pixels between them, so labels stay readable at every zoom */
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function niceStep() {
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const target = 80 / view.scale
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const pow = Math.pow(10, Math.floor(Math.log10(target)))
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const m = target / pow
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const mult = m <= 1 ? 1 : m <= 2 ? 2 : m <= 5 ? 5 : 10
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return mult * pow
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}
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function formatTick(v: number, step: number): string {
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if (v === 0) return '0'
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if (step >= 1e6 || step < 1e-4) {
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const [mant, exp] = v.toExponential(2).split('e')
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return `${mant!.replace(/\.?0+$/, '')}e${exp}`
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}
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const decimals = Math.min(12, Math.max(0, -Math.floor(Math.log10(step))))
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return v.toFixed(decimals)
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}
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function formatReadout(v: number): string {
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const decimals = Math.min(10, Math.max(2, Math.ceil(-Math.log10(view.scale)) + 3))
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const s = v.toFixed(decimals)
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return s === '-0.0' || /^-0(\.0+)?$/.test(s) ? s.slice(1) : s
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}
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function draw() {
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const ctx = canvasEl.value?.getContext('2d')
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if (!ctx || width === 0 || height === 0) return
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ctx.setTransform(dpr, 0, 0, dpr, 0, 0)
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ctx.clearRect(0, 0, width, height)
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const step = niceStep()
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const minor = step / 5
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const x0 = toWorldX(0)
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const x1 = toWorldX(width)
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const yBottom = toWorldY(height)
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const yTop = toWorldY(0)
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/* the faint minors, only while they still have room between them */
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if (minor * view.scale >= 7) {
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ctx.strokeStyle = colors.gridMinor
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ctx.lineWidth = 1
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ctx.beginPath()
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for (let k = Math.ceil(x0 / minor); k * minor <= x1; k++) {
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if (k % 5 === 0) continue // the majors are painted stronger below
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const px = Math.round(toScreenX(k * minor)) + 0.5
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ctx.moveTo(px, 0)
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ctx.lineTo(px, height)
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}
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for (let k = Math.ceil(yBottom / minor); k * minor <= yTop; k++) {
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if (k % 5 === 0) continue
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const py = Math.round(toScreenY(k * minor)) + 0.5
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ctx.moveTo(0, py)
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ctx.lineTo(width, py)
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}
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ctx.stroke()
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}
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/* the majors */
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ctx.strokeStyle = colors.gridMajor
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ctx.lineWidth = 1
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ctx.beginPath()
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for (let k = Math.ceil(x0 / step); k * step <= x1; k++) {
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if (k === 0) continue // the axis is its own line
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const px = Math.round(toScreenX(k * step)) + 0.5
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ctx.moveTo(px, 0)
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ctx.lineTo(px, height)
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}
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for (let k = Math.ceil(yBottom / step); k * step <= yTop; k++) {
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if (k === 0) continue
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const py = Math.round(toScreenY(k * step)) + 0.5
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ctx.moveTo(0, py)
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ctx.lineTo(width, py)
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}
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ctx.stroke()
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/* the axes, once axes */
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const axisX = toScreenX(0)
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const axisY = toScreenY(0)
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ctx.strokeStyle = colors.axis
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ctx.lineWidth = 1.5
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ctx.beginPath()
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if (axisY >= 0 && axisY <= height) {
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ctx.moveTo(0, Math.round(axisY) + 0.5)
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ctx.lineTo(width, Math.round(axisY) + 0.5)
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}
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if (axisX >= 0 && axisX <= width) {
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ctx.moveTo(Math.round(axisX) + 0.5, 0)
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ctx.lineTo(Math.round(axisX) + 0.5, height)
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}
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ctx.stroke()
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/* the numbers: sitting on their axis, sliding to the canvas edge once the
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axis has been panned away, so the plane always reads */
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ctx.fillStyle = colors.tick
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ctx.font = "11px 'Computer Modern', Georgia, serif"
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ctx.textAlign = 'center'
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ctx.textBaseline = 'top'
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const labelY = Math.min(Math.max(axisY + 6, 6), height - 18)
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for (let k = Math.ceil(x0 / step); k * step <= x1; k++) {
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if (k === 0) continue
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ctx.fillText(formatTick(k * step, step), toScreenX(k * step), labelY)
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}
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ctx.textAlign = 'right'
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ctx.textBaseline = 'middle'
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const labelX = Math.min(Math.max(axisX - 8, 38), width - 6)
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for (let k = Math.ceil(yBottom / step); k * step <= yTop; k++) {
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if (k === 0) continue
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ctx.fillText(formatTick(k * step, step), labelX, toScreenY(k * step))
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}
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if (axisX >= 0 && axisX <= width && axisY >= 0 && axisY <= height) {
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ctx.fillText('0', axisX - 5, axisY + 9)
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}
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/* the curves last, one pixel column at a time */
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for (const s of props.series) {
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if (!s.visible || !s.fn) continue
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ctx.strokeStyle = s.color
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ctx.lineWidth = 2
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ctx.lineJoin = 'round'
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ctx.lineCap = 'round'
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ctx.beginPath()
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let pen = false
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let prevPy = 0
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for (let px = 0; px <= width; px++) {
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const y = s.fn(toWorldX(px))
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if (!Number.isFinite(y)) {
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pen = false
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continue
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}
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let py = toScreenY(y)
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// keep far-off coordinates sane for the canvas
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if (py < -1e4) py = -1e4
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else if (py > height + 1e4) py = height + 1e4
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// a jump of more than four canvases between adjacent pixels is an
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// asymptote, not a line — lift the pen instead of lying about it
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if (pen && Math.abs(py - prevPy) > height * 4) pen = false
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if (pen) ctx.lineTo(px, py)
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else ctx.moveTo(px, py)
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pen = true
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prevPy = py
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}
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ctx.stroke()
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}
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}
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/* paint on demand: one frame is scheduled whenever something moved */
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let scheduled = false
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function requestDraw() {
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if (scheduled || !import.meta.client) return
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scheduled = true
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requestAnimationFrame(() => {
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scheduled = false
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draw()
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})
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}
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function clampScale(k: number) {
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return Math.min(Math.max(k, MIN_SCALE), MAX_SCALE)
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}
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function zoomAt(px: number, py: number, factor: number) {
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const k = clampScale(view.scale * factor)
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/* keep the world point under (px, py) anchored — the centre is recomputed
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against the new scale, so scale goes in last */
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const wx = toWorldX(px)
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const wy = toWorldY(py)
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view.scale = k
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view.cx = wx - (px - width / 2) / k
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view.cy = wy + (py - height / 2) / k
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requestDraw()
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}
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function zoomBy(factor: number) {
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zoomAt(width / 2, height / 2, factor)
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}
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function resetView() {
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view.cx = 0
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view.cy = 0
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view.scale = DEFAULT_SCALE
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requestDraw()
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}
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let panning = false
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let lastPt = { x: 0, y: 0 }
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function localPoint(e: PointerEvent | WheelEvent) {
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const rect = canvasEl.value!.getBoundingClientRect()
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return { x: e.clientX - rect.left, y: e.clientY - rect.top }
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}
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function onPointerDown(e: PointerEvent) {
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const p = localPoint(e)
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canvasEl.value?.setPointerCapture(e.pointerId)
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panning = true
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lastPt = p
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cursor.value = 'grabbing'
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}
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function onPointerMove(e: PointerEvent) {
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const p = localPoint(e)
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if (panning) {
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view.cx -= (p.x - lastPt.x) / view.scale
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view.cy += (p.y - lastPt.y) / view.scale
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lastPt = p
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requestDraw()
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} else {
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readout.value = t('calc.cursor', { x: formatReadout(toWorldX(p.x)), y: formatReadout(toWorldY(p.y)) })
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}
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}
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function onPointerUp() {
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panning = false
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cursor.value = 'grab'
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}
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function clearHover() {
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if (panning) return
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readout.value = ''
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}
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function onWheel(e: WheelEvent) {
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e.preventDefault()
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const p = localPoint(e)
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let dy = e.deltaY
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if (e.deltaMode === 1) dy *= 16
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else if (e.deltaMode === 2) dy *= 100
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/* pinch-to-zoom arrives as ctrl+wheel — calm the large deltas down */
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const step = e.ctrlKey ? 0.004 : 0.0016
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zoomAt(p.x, p.y, Math.exp(-dy * step))
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}
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let resizeObserver: ResizeObserver | null = null
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let themeObserver: MutationObserver | null = null
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onMounted(() => {
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readColors()
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const wrap = wrapEl.value!
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const canvas = canvasEl.value!
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const resize = () => {
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const rect = wrap.getBoundingClientRect()
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width = Math.max(rect.width, 1)
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height = Math.max(rect.height, 1)
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dpr = window.devicePixelRatio || 1
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canvas.width = Math.round(width * dpr)
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canvas.height = Math.round(height * dpr)
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requestDraw()
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}
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resize()
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resizeObserver = new ResizeObserver(resize)
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resizeObserver.observe(wrap)
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themeObserver = new MutationObserver(() => {
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readColors()
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requestDraw()
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})
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themeObserver.observe(document.documentElement, {
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attributes: true,
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attributeFilter: ['data-theme', 'data-accent'],
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})
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})
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onBeforeUnmount(() => {
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resizeObserver?.disconnect()
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themeObserver?.disconnect()
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})
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/* a new function, an edited one, a colour or visibility change — the plane
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is repainted */
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watch(() => props.series, requestDraw)
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</script>
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<template>
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<div ref="wrapEl" class="plot-wrap">
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<canvas
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ref="canvasEl"
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class="plot-canvas"
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:style="{ cursor }"
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@pointerdown="onPointerDown"
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@pointermove="onPointerMove"
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@pointerup="onPointerUp"
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@pointercancel="onPointerUp"
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@pointerleave="clearHover"
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@wheel="onWheel"
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@dblclick="resetView"
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/>
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<div class="plot-toolbar">
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<button type="button" class="panel-icon-btn" :title="t('calc.resetView')" :aria-label="t('calc.resetView')" @click="resetView">
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<svg width="15" height="15" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" aria-hidden="true">
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<path d="M8 3H5a2 2 0 0 0-2 2v3" />
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<path d="M16 3h3a2 2 0 0 1 2 2v3" />
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<path d="M8 21H5a2 2 0 0 1-2-2v-3" />
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<path d="M16 21h3a2 2 0 0 0 2-2v-3" />
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</svg>
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</button>
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<button type="button" class="panel-icon-btn" :title="t('calc.zoomIn')" :aria-label="t('calc.zoomIn')" @click="zoomBy(1.35)">
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<svg width="15" height="15" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2.2" stroke-linecap="round" aria-hidden="true">
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<path d="M12 5v14M5 12h14" />
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</svg>
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</button>
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<button type="button" class="panel-icon-btn" :title="t('calc.zoomOut')" :aria-label="t('calc.zoomOut')" @click="zoomBy(1 / 1.35)">
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<svg width="15" height="15" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2.2" stroke-linecap="round" aria-hidden="true">
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<path d="M5 12h14" />
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</svg>
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</button>
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</div>
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<div v-if="readout" class="plot-readout" aria-hidden="true">{{ readout }}</div>
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</div>
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</template>
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Reference in New Issue
Block a user